
Unreal Engine 3 Level Design By Steven Renner “Flags ad NPC’s were Designed by Epic Games” Buildings Terain and objects in scene designed by me, the textures used in the Level were places by myself but pulled from the Unreal/ UDK Content Browser and are property or Unreal/Epic Games.
This is a video fly threw of my first level with in the UDK Unreal engine, all the textures in this video are pulled from the content browser in the UDK. The buildings were created by me using the builder brush with in the Unreal Engine, the Terrain is of my design as well.
This is the latest Video Fly threw of my work in progress game level used as my final for my BFA in video game production. It was done by me, Steven R. Renner in the Unreal Dev Kit and all assests were either made in the UDK or in Maya 2009 – 2013 and exported to the Unreal Engine. All of the textures used in this level are of my creation with the eception of the skydoom and the stone floor of the main building. I hope you enjoy my fly trew and keep an eyeout for more videos from me.
